Pop Culture
In Tokyo, you can join a 1-3 months course combining MANGA DRAWING and JAPANESE LANGUAGE LESSONS! " order_by="sortorder" order_direction="ASC" returns="included" maximum_entity_count="500"]The course is an exclusive cooperation between Mangajuku, the number one Manga School of Japan, located at Jimbocho in central Tokyo, which has brought fourth many professional manga artists, and a well-established Japanese language school. For this course, a professional manga artist joins force with a bilingual (Japanese + English) coordinator, so you can join this course without having any Japanese language skills. While studying Japanese language in the mornings (20 hours per week), you learn how to draw manga characters, to develop storylines, draw backgrounds, from analog to digital. The manga drawing classes are in the afternoons (the 4 weeks course includes a total of 5 manga lessons; 8 weeks 10 manga lessons; 12 weeks 16 manga lessons x 120 minutes). The course is available for everyone from the age of 15, both for complete beginners in drawing, as for those who are experts at drawing but would like to broaden their expertise in Japan. Also, the language lessons exist for different levels, from beginner to upper intermediate. The rates for the course (Japanese + Manga) are: 4 weeks: 154,000 Yen 8 weeks: 268,000 Yen 12 weeks: 392,000 Yen The next start dates are: October 2, 2023 April 1, July 1 and September 30, 2024 NOW BOOK THIS COURSE! Details about the course: 1. Orientation to the course and outlook of Japanese Manga Self-introduction of the participants and orientation to the course. Exercises. Drawing with a dip pen, filling in procedure, whitening out with liquid and screentones. 2. Character faces How to draw the face. Deformation theory and expressive techniques to show human feeling such as joy, anger, sorrow and pleasure. 3. Drawing the character as a whole Positioning technique of the whole character. Head and body and their proportions. Deformation and attractive poses. 4. Character design 1 Methodology of characterization through fashion, body shape and hair style. 5. Character design 2 Drawing the character in different thema of Japanese Manga. The 4 weeks course finishes here. If you continue, you will learn the following contents: 6. Character motion Practice in drawing running characters. Practice in creating the side composition, or composing from a previous composition. 7. Professional Character Design Actual hands-on experience with a professional manga artist. Lecture about the typical work of a professional manga artist. 8. How to draw the background The basic methodology of background art (clouds and skies trees and leaves, seas and waves. Shaving technique using screentone. 9. Scene allotment Basic description of the panel layout. Trial production of 1 page scene allotment based on an existing story. 10. Digital production (monochrome) Drawing Manga using "CLIP STUDIO PAINT", a piece of computer software. The 8 weeks course finishes here. If you continue, you will learn the following contents: 11. Graduation project 1- monochrome (Draft) Making a cover page of the manga in your debut as a professional manga artist. Drafting with a pencil. 12. Graduation project 2 (Pen lining) Making a cover page of the manga in your debut as a professional manga artist. Pen lining, putting in title (in case of handwritten) 13. Graduation project 3(Digital color)1 Coloring of the project work by a computer. Coloring of the cover page. 14. Graduation project 3(Digital color)2 Completion of the digitally colored graduation project. 15. Field trip Observation trip regarding manga history and viewing of videos for drawing manga. 16. Final comment and graduation ceremony Review and comment on each graduation project. Presentation of the completion certificate for the course. Do you want to join this Manga Course? Contact us now!
In the 90’s and 00’s car tuning and car collecting hit its peak. The Japanese way of car tuning and customization became a worldwide phenomenon. Most people might remember the movie Fast & Furious: Tokyo Drift from 2006, which was made upon the hype. The ones, who remember this movie, can recall how the tuning scene looks like and how the underground environment played out. The history With world-famous brands such as Nissan, Toyota, Mitsubishi, Honda, Lexus, Mazda and Daihatsu, Japan is a car manufacture country. Some of the country’s economy is built up around cars, which have had a huge impact to people of Japan. After the war Japanese men started to tune their cars, which escalated to the huge trend and obsession, that it became. In the late 80’s the trend was about to enter its prime. In 1989 the /Midnight club /was established, which was a very exclusive car club for enthusiasts of car tuning. The club arranges meetups and races, which was the main purpose of car tuning The obsession Japan has a word called otaku, which translates to nerd, geek and enthusiast. Otaku is more of a culture than a word, which applies to these car enthusiasts. The Japanese culture is very much competitive, and kids are taught from a young age about being the best and winning. This cultural dimension also applies to the car environment, where everyone involved want to have the fastest, coolest and most admirable car. There are different aspects of tuning and customization. Some like to buy vintage cars and rebuild them after their taste, while others have the latest Porsche or Lamborghini. Japanese car manufactures have through time created some iconic cars within this environment. If I mention cars like Skyline, Supra and RX-7, you can properly recall, who the manufacture is, and what it looks like. At the same time some Japanese people are not tuning and customizing to show off, but simple for their own amusement. They often collect antique cars, bring them to their garage and just simply make them look nice. Maybe if the cars are beyond nice, they bring it to one of the very popular car exhibits. The supercar-era Street racing and tuning peaking in the 00’s and kind of died out in the start of the 10’s due to improvement of police effort. The police brought more attention to the issue of street racing by bringing more officers on the street and step up their own car collection. For instance, they started using Nissan GTRs as police cars. In that way they could keep up with the racers. For some years there was an empty unfilled space in the car community. At the same time the racers from the 90’s and 00’s had become older and lost their interest in dangerous street racing. Therefore, a natural change happened, where the streets took quiet and the racers as well. As far as I am concerned the streets are still quiet, but the obsession with cars are not. The culture has just changed to a more radical self. With that being said some of the streets of Tokyo are still buzzing with noise from supercars. Rich people are still showing of their million-dollar cars. Take a walk in the wealthier area of Tokyo and the supercars will be driving by you constantly. Especially the areas Roppongi, Omotosando and Daikanyama are filled up due to the residencies of wealthy people. Don’t be surprised if the next three cars passing by you is a Ferrari, Porsche and Lamborghini. Showing off Showing off properly is a bold way to put it, but Japan have numerous car exhibitions every year. The biggest one is called /Tokyo Motor Show /and is held on Odaiba in Tokyo. Here is a list of exhibitions and locations: Tokyo: * Tokyo Auto Salon, Makuhari Messe, January * Automotive World, Tokyo Big Sight, January * Tokyo Motor Show, Tokyo Big Sight, October * Toyota City Showcase, Mega Web Odaiba, All year Nagoya: * Automotive World, Port Messe Nagoya, September * Nagoya Auto Trend, Port Messe Nagoya, February Osaka: * Osaka Automesse, Intex Osaka, February * Osaka Motor Show, Intex Osaka, December
Comic Market or Comiket as I will call it from here on out, to the west usually is merely a mystical event. A place you've heard stories about, seen referenced in Anime and Manga, seen pictures of and fanart from. It's something that the majority of people in the western world have relatively little chance of experiencing, after all, it is on the other side of the world and there really is no comparable event anywhere in the world. During my one-year stay in Japan, I had the chance to visit Winter-Comiket and it made it for an absolutely fascinating experience I'm unlikely to forget all too soon. For starters, let me explain what Comiket in itself is about for those who aren't familiar with it. As aforementioned, the name "Comiket" stands for "Comic Market". It's a bi-annual event focusing on what the west generally dubs "Otaku-culture". This includes pretty much anything from Anime and Manga, Doujinshi, over music up to things like fanfiction or self-published web novels. The possibilities are near endless. " order_by="sortorder" order_direction="ASC" returns="included" maximum_entity_count="500"] The difference to your average foreign con is the actual focus of the event. Although a huge amount of companies are represented at Comiket and depending on their popularity can attract absolutely massive crowds, the event itself is mainly about fan created content. This manifests itself in several gigantic halls, packed to the brim with booths of different artists trying to sell their work over the course of the day that rotates each day in order for as many people as possible to be able to put their work on display. Being generally handled as the biggest convention in the world, it should be no surprise that Comiket is not friendly to those who dislike large crowds. The 91st iteration, the one I visited recently, listed over 550.000 visitors over the 3 days in its after report, more than any other convention in the world. A crowd this insane of course also brings with it quite a few negatives. It's incredibly hard to get your hands on a lot of the popular doujinshi and company merchandise due to the sheer amount of people streaming into the halls, making it absolutely necessary to get into Tokyo Big Sight as early as possible. These circumstances have sparked people to start lining up at absolutely impossible hours to get their hands on the things they want the most. So guess what I did. On the first day of Comiket, I woke up at 3 am (Seeing as the Shiohama Sharehouse is relatively close to Tokyo Big Sight, this would mean that if I walked I'd arrive before the first train and with that a big majority of the people attending Comiket). There was a particular, relatively popular company selling a lot of things I wanted to get my hands on, so I did the thing a lot of Comiket attendees will do for their favorite merchandise and woke up around the time I would usually go to bed. Packed with entertainment to pass the time, Food to feast on once I'd eventually get hungry and a good amount of caffeine to keep me awake throughout the day I made my way to Tokyo Big Sight, trying to mentally prepare for the more than five-hour wait I had ahead of me. I'm sure this must sound like absolute hell to most people and that was absolutely what I was thinking it would the evening beforehand, but as it turned out the waiting time was much better than expected. This was partially thanks to my luck of finding someone I would end up being friends with shortly after arriving but also thanks to the general organization of the lines. Although incredibly full from the start the lines don't feel nearly as cramped as one would think, you can leave the line at any point in order to get food or drinks at nearby vending machines and stands and even bring your own blanket or chair to sit on as you wait. In the end, the hour-long wait outside of Tokyo Big Sight in the morning may not be comfortable, but it's certainly not something that will make the entire con experience any less worth it. To me in fact, it only made it all the more memorable. The incredibly long waiting time only ended up building up my anticipation for the event even more and made getting to the booths I wanted to get to and buying the things I was planning to get all the more satisfying. If I were to go to Comiket again I would undoubtedly do it the same way again. Of course, if you don't have any specific, popular things you want to buy there's little reason to go through anything like this. Comiket's organization is absolutely impeccable and makes for one of the smoothest line experiences I've ever had. Of course, it helps that the convention in itself is 100% free meaning no ticket-checking is required, but around an hour after the convention opens there's already close to no need to wait in line anymore. Sadly, that means with all of the people that were originally waiting outside inside already the halls are absolutely cramped and, even worse, the lines for popular artists can be endless. Lines often have to be either led to the outside to continue lining there or have to be cut into several smaller parts so people can continue walking through the already relatively small corridors in between booths. 50 years of experience in holding Comiket, however, make all of this a surprisingly smooth ride as both the people working on site, as well as a lot of the visitors already know the general drill. The event feels chaotic, but it still at all times seems to be under people's control. It's an overwhelmingly odd experience, but for something as gigantic as this to work at least just as well as every smaller foreign con is fascinating to me. So would I actually recommend you to go to Comiket? Absolutely. Even if you aren't hugely into Anime and Manga, I do believe that at the very least the experience of the event is something that'll stay with you for quite a while. I do urge you, however, to think beforehand about how you would like to enjoy the event. Having done both the Hunting after things I wanted to have and the casual strolling around the artist's alley to find things to spend my leftover money on, I can say that both of them are incredibly fun in very different ways, but the former does have a lot of effort put into it beforehand. Doing research via the guidebook available in Akihabara the weeks beforehand, looking up your favorite artists, planning out the best routes for buying your stuff, getting up extremely early etc, is quite exhausting but extremely worth it. On the other hand simply strolling around the convention does, of course, have its own merits. The experience can be extremely calming and is a lot easier especially in its preparation. Instead of the constant running around it allows for a lot more actual looking through things and surprise artists you might not have found otherwise. Regardless of what you chose to do, Comiket is an absolutely insane experience and if you ever get the chance, I highly recommend you go through it!